Japan

Kyo Kusanagi

Normal Throws

Hatsugane

or +

Issetsu Seoi nage

or +

Command Moves

Ge-shiki • Gofu Yo

+

88 Shiki

+

Ge-shiki • Naraku Otoshi

+

Special Moves

100 Shiki • Oniyaki

+ or

R.E.D. Kick

+ or

75 Shiki • Kai

+ or

75 Shiki • Kai (Follow Up)

[or 75 Shiki • Kai] + or

114 Shiki • Aragami

+

128 Shiki • Konokizu

[114 Shiki • Aragami] + or

125 Shiki • Nanase

[128 Shiki • Konokizu] or

127 Shiki • Yanosabi 1

[128 Shiki • Konokizu] or

127 Shiki • Yanosabi 2

[114 Shiki • Aragami] + or

Ge-shiki • Migari Ugachi

[127 Shiki • Yanosabi 2] or

124 Shiki • Munotsuchi

[114 Shiki • Aragami] + or

427 Shiki • Hikigane

[124 Shiki • Munotsuchi] or

Ge-Shiki • Tsurubeotoshi

[124 Shiki • Munotsuchi] or

115 Shiki • Dokugami

+

401 Shiki • Tsumiyomi

[115 Shiki • Dokugami] + or

402 Shiki • Batsuyomi

[401 Shiki • Tsumiyomi] + or

100 Shiki • Oniyaki

[402 Shiki • Batsuyomi] + or

212 Shiki • Kototsuki Yo

+ or

Super Special Moves

Ura 108 Shiki • Orochinagi

+ or Long-press OK

182 Shiki

+ or Long-press OK

Climax Super Special Moves

Ura 1127 Shiki • Yaegaki

+

Benimaru Nikaido

Normal Throws

Catch and Shoot

or +

Front Suplex

or +

Spinning Knee Drop

or +

Command Moves

Jackknife Kick

+

Flying Drill

+

Special Moves

Iai-geri

+ or

Inazuma Sandan-Geri

[Iai-geri] + or

Raimeitou

+ or

Raijinken

+ or

Air • Raijinken

+ or

Benimaru Collider

+ or

Super Special Moves

Rai-Kou Ken

+ or

Benimaru Rising Shot

+ or

Climax Super Special Moves

Raiha Jin-Ou Ken

+

Goro Daimon

Normal Throws

Tsukami Tatakitsuke

or +

Hiza Guruma

or +

Command Moves

Zujou-Barai

+

Special Moves

Tenchi-Gaeshi

+ or

Kumo-Tsukami Nage

+

Kirikabu-Gaeshi

+

Jiraishin

+

Jiraishin (Feint)

+

Chou Ukemi

+ or

Chou Oosoto-Gari

+ or

Super Special Moves

Jigoku Gokuraku Otoshi

+ or

Konten Otoshi

+ or (When your opponent is down)

Climax Super Special Moves

Kyoutendouchi

+ (Timed to your opponent's attack)